Mod Post: Please Read
Jan 30, 2008 11:35:05 GMT -5
Post by Erik on Jan 30, 2008 11:35:05 GMT -5
It has come to my attention that there is some godmoding going on in certain threads on this board. Now, this is a fairly lax community as far as roleplaying goes. There are a lot of "rules" we don't follow, and most of us count that as one of the pleasures of playing here. But when it affects other players, it can make things less fun for everyone. If you think this might be you, please think about it before you post. There's a temptation in this badfic-based, sue-laden world we've created to let your characters solve all their problems, and other peoples', too easily. But part of the fun is in trying to find creative ways to work within the plot. Conflict is, after all, the basis for good plotting.
For your information, I've copied some of the definition of godmoding from Wikipedia. Please take a look, and feel free to ask questions (here or in private) if you have them. Thanks, and have fun!
Passive Godmoding
Godmoding can occur when a player describes an event or a series of events his or her character has taken against another character or interactive object, most often with the purpose of rescinding negative effects previously encountered or granting some other effect inconsistent with an objective view of the narrative. For example, a character may be afflicted with a disease only curable by rare ingredients, yet another character is "lucky" enough to find these ingredients in ten minutes. Godmoding is thus often used like a "Get Out of Jail Free card" when things don't go the way a player wants, rather than working with previously unfolded events.
It is also used to describe the act of creating or playing with an invincible character or using "perfect" equipment (such as unbreakable armour), or possessing limitless power, etc. Some players will create a brand new character, and that character is automatically gifted with skills, and nearly impossible to take on right from the start. In many cases, this happens when a newer character goes against an established one: the newer player may roleplay his or her character as if it were equal in power and rank to the more experienced one.
Active Godmoding
Godmoding can also refer to the case where a player definitively describes the outcome of their own actions against another character or interactive object. For example, if player A states, "A strikes B and B takes damage", they could be considered to be godmoding. Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another. For example, Player A states, "B misses A completely, and strikes C instead."
Similarly, controlling characters that belong to someone else is also a form of godmoding.
* Player A: Character A throws a punch at Character B.
* Player B: Character B dodges the attack, grabs Character A and throws him out of a stained glass window. Character A flies at Character B, who warps behind him and slashes Character A in the back.
For your information, I've copied some of the definition of godmoding from Wikipedia. Please take a look, and feel free to ask questions (here or in private) if you have them. Thanks, and have fun!
Passive Godmoding
Godmoding can occur when a player describes an event or a series of events his or her character has taken against another character or interactive object, most often with the purpose of rescinding negative effects previously encountered or granting some other effect inconsistent with an objective view of the narrative. For example, a character may be afflicted with a disease only curable by rare ingredients, yet another character is "lucky" enough to find these ingredients in ten minutes. Godmoding is thus often used like a "Get Out of Jail Free card" when things don't go the way a player wants, rather than working with previously unfolded events.
It is also used to describe the act of creating or playing with an invincible character or using "perfect" equipment (such as unbreakable armour), or possessing limitless power, etc. Some players will create a brand new character, and that character is automatically gifted with skills, and nearly impossible to take on right from the start. In many cases, this happens when a newer character goes against an established one: the newer player may roleplay his or her character as if it were equal in power and rank to the more experienced one.
Active Godmoding
Godmoding can also refer to the case where a player definitively describes the outcome of their own actions against another character or interactive object. For example, if player A states, "A strikes B and B takes damage", they could be considered to be godmoding. Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another. For example, Player A states, "B misses A completely, and strikes C instead."
Similarly, controlling characters that belong to someone else is also a form of godmoding.
* Player A: Character A throws a punch at Character B.
* Player B: Character B dodges the attack, grabs Character A and throws him out of a stained glass window. Character A flies at Character B, who warps behind him and slashes Character A in the back.